# Uncaught IndexSizeError: Failed to execute ‘getImageData’ on ‘CanvasRenderingContext2D’: The source width is 0.

## Introduction

In this post, we will discuss a problem, which I recently came across while working with images in coding.

## Background

The work was to take one image from the file upload control and then compress it using Canvas before uploading it to the server. I used a plugin, but let’s not go into that. We will directly come to the point where this problem can happen.

## Problem

So, the line that we are talking about is like below.

`var canvas = canvas.getContext('2d') .getImageData(0, 0, imgWidth, imgHeight);`

We are sending the image width and height to [getImageData](https://developer.mozilla.org/en-US/docs/Web/API/CanvasRenderingContext2D/getImageData). However, if you analyze the error message, it says that the width is 0.

## Solution

With further research on the developer console, while debugging, I found that the width and height are actually populated in some other properties named as `naturalWidth` and `naturalHeight`.  
Therefore, we can write the code like below.

```javascript
var imgWidth = image.width || image.naturalWidth;

var imgHeight = image.height || image.naturalHeight;

var canvas = canvas.getContext('2d') .getImageData(0, 0, imgWidth, imgHeight);
```

Now your program should work as expected without errors.

### More on naturalHeight and naturalWidth from [MDN](https://developer.mozilla.org/en-US/docs/Web/API/HTMLImageElement)

`HTMLImageElement.naturalHeight` (Read only)

Returns a `unsigned long` representing the intrinsic height of the image in CSS pixels, if it is available; else, it shows `0`.

`HTMLImageElement.naturalWidth` (Read only)

Returns a `unsigned long` representing the intrinsic width of the image in CSS pixels, if it is available; otherwise, it will show `0`.

## Feedback

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Thanks for reading. Have a nice day ahead.
